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Choice Research navigation below . 'Quant' and 'Qual' methods of choice elicitation

Direct and partial analogs to Game Theory, Behavioural Decision Theory, etc.

Other Complex Experimental Tasks (Negotiation/Games)

F&S develops software and user interfaces to deliver complex experiments that involve respondents interacting with other respondents and intelligent agents (software behaving like a human).

Choice research intersects with both System Dynamics and Applied Game Theory in scenarios where:

  • respondents apply some kind of Decision Strategy in order to predict what another individual will do
  • a probabilistic choice component is part of a larger system containing mechanical and systematic components (like a hospital, or a trading floor)

 

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